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Darkest dungeon early game tips
Darkest dungeon early game tips







darkest dungeon early game tips

I still only have 3 new dungeoneers at a time and 15 slots for dungeoneers, so I'm limited in what party combos I can achieve. Deeds are pretty rare in the ruins, so that limits your upgrades requiring them, but at least you can go into the ruins as much as you like and earn cash without getting more stress than you can afford to remove - although if it gets too bad or the bad traits are a problem I dismiss the dungeoneer - and the upgrade heirlooms for the sanitarium, etc. First, all areas but the ruins seem to be extremely dangerous and require a lot of game knowledge, whereas in the ruins it's not too difficult to find an okay party combo, even with few upgrades. Here's what I've come up with, in my own early game (no veteran dungeoneering yet). Anyone fancy adding some early game help to their guides, or writing a new guide for the early game alone? There are several good guides for the middle and late game, but I could find only one for the early game (which suggested a party combo I tried and found to be awful, even in the ruins).









Darkest dungeon early game tips